CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • harvard-cite-them-right
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf
“Jag blir väldigt glad över det, men samtidigt blir jag frustrerad”: en studie av PC-spelares blandade känslor under interaktioner med dark pattern
University of Borås, Faculty of Librarianship, Information, Education and IT.
University of Borås, Faculty of Librarianship, Information, Education and IT.
2025 (Swedish)Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesisAlternative title
“I’m very excited about it, but at the same time I'm frustrated” : a study of PC gamers mixed feelings during interactions with dark pattens (English)
Abstract [en]

The study aims to create a deeper understanding of the emotions video game players feel when they encounter dark patterns in PC based free-to-play games. Self-determination theory and the psychological needs for autonomy, competence and relatedness are used as a base for the data collection as well as an analytical lens for the analysis and discussion. Through semi-structured interviews and thematic analysis six themes were discovered that represent the frustrations and satisfactions that players feel during the interactions. Four of these themes encompass the negative feelings players described while two of them represent the positive feelings. The findings suggest that players often experience both frustration and satisfaction over the same interaction at the same time. The results also show how users tend to feel resilient to dark patterns even though they describe interactions where they have been successfully manipulated. A discussion is held to lift important connections to theory as well as anchor the findings with previous research. Lastly the study’s limitations are reviewed and areas for future research are reflected on.

Place, publisher, year, edition, pages
2025.
Keywords [sv]
Dark patterns, vilseledande design, användarupplevelser, användares känslor, speldesign, tv-spel, behovsfrustration, behovstillfredsställelse
National Category
Information Studies
Identifiers
URN: urn:nbn:se:hb:diva-34364OAI: oai:DiVA.org:hb-34364DiVA, id: diva2:2004274
Available from: 2025-10-16 Created: 2025-10-07 Last updated: 2025-10-16Bibliographically approved

Open Access in DiVA

fulltext(1384 kB)15 downloads
File information
File name FULLTEXT01.pdfFile size 1384 kBChecksum SHA-512
e4dd480cfb1960e86cb57cb9b6daa85c7f63d4644ae8c82f6ae63121609d44c3007ebadda702f49243d6d8d4fe70343bc361a86d69e0a99843eb9e57bbfe7dd8
Type fulltextMimetype application/pdf

By organisation
Faculty of Librarianship, Information, Education and IT
Information Studies

Search outside of DiVA

GoogleGoogle Scholar
The number of downloads is the sum of all downloads of full texts. It may include eg previous versions that are now no longer available

urn-nbn

Altmetric score

urn-nbn
Total: 646 hits
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • harvard-cite-them-right
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf