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  • 1.
    Bogdanienė, Egle Ganda
    et al.
    Lithuanian Artists' Union.
    Mažeikaitė-Teiberė, Saulė
    Lithuanian Artists' Union.
    Gutautė, Solveiga
    Lithuanian Artists' Union.
    Stasiulyte, Vidmina
    University of Borås, Faculty of Textiles, Engineering and Business. The Swedish School of Textiles.
    Saleem, Faseeh
    University of Borås, Faculty of Textiles, Engineering and Business.
    Kazlienė, Viktorija
    1st International Art Triennial Unpredictable Futures UFNA: DRAFTS (Design Research Artifacts in the Context of Exhibition)2022Other (Refereed)
    Abstract [en]

    The 1st International Art Triennial Unpredictable Futures is a project of visions and research that responds to the current issues of the space and Anthropocene era focused on predicting life outside the Earth. The project is implemented in Molėtai and its environs, the town which, thanks to Lithuanian scientists and artists already several decades ago, became a place of visual, pragmatic, prognostic, ontological, and other connections with space. The 1st International Art Triennial Unpredictable Futures (UFNA) will search for answers to the question of what the world of the future will be.

    Interactions between the matter and bodies, cosmic light and sound, alpha, beta, and other particles, black holes, gravity, and other space experiences will be embodied in artifacts. With the help of traditional and interdisciplinary media, triennial participants worldwide will present their work, identify their relationship with space, their own, and other bodies, explore innovative materials and technologies, or even use the enigmatic X (12) dimension. The triennial presents art and design objects, artistic research from more than 60 artists, and art researchers from Denmark, Iran, Canada, Lithuania, New Zealand, Pakistan, Sweden, Switzerland, Germany, Finland, and Romania. The research project DRAFTS: Design Research Artifacts in the Context of Exhibition is a part of the UFNA Art Triennial that presents emerging topics in the field of fashion and textile design. 

    Download full text (pdf)
    UFNA catalog
  • 2.
    Bågander, Linnea
    et al.
    University of Borås, Faculty of Textiles, Engineering and Business.
    Stasiulyte, Vidmina
    University of Borås, Faculty of Textiles, Engineering and Business.
    Linnea Bågander, Vidmina Stasiulyte: Wearing Sound2023In: Costume Agency: Artistic Researsh Project / [ed] Christina Lindgren, Sodja Lotker, Oslo: Oslo National Academy of the Arts , 2023, p. 133-137Chapter in book (Refereed)
  • 3.
    Lewis, Erin
    et al.
    University of Borås, Faculty of Textiles, Engineering and Business. Högskolan i Borås.
    Stasiulyte, Vidmina
    University of Borås, Faculty of Textiles, Engineering and Business.
    Sound-Based Thinking and Design Practices with Embodied Extensions2020In: TEI '20: Proceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction, ACM Digital Library, 2020, p. 889-892Conference paper (Refereed)
    Abstract [en]

     The discourse surrounding intangible materials in interaction design is often directed toward

    computational materials [2, 9], however, this studio focuses on sonic and electromagnetic fields as

    intangible materials with distinctive qualities and methods of interaction. Participants explore the

    notion of extended body by augmenting their natural hearing abilities through body-space-object

    interactions. Using analog and radio-frequency (RF) sonic extenders, participants direct, block,

    amplify, and filter sounds, and perceive the surrounding electromagnetic landscape, thereby

    creating a “super sense” of heightened audition. This sonic experience explores the sensorial

    possibilities of the future body, where aural augmentation could take place. Using soundwalking

    and soundmapping as methods, participants explore transitive sonic forms that change their

    qualities and content over time in downtown Sydney. Participants produce a collective soundmap

    identifying embodied sonic extensions and acousmatic techniques, along with movements,

    gestures, and choreographies. This data will be used to stimulate a final discussion.

    Download full text (pdf)
    fulltext
  • 4.
    Stasiulyte, Vidmina
    University of Borås, Faculty of Textiles, Engineering and Business. The Swedish School of Textiles.
    Aesthetics of the Invisible. Sonic Value in the Field of Fashion Design2017In: Aesthetics of the Invisible. Sonic Value in the Field of Fashion Design / [ed] Anne Louise Bang, Head of Research and Development Mette Mikkelsen, Conference Chair Anette Flinck, Head of International Relations, Kolding, 2017, p. 713-719Conference paper (Refereed)
    Abstract [en]

    Design education is mostly based on the visual values and expressions. How do we REDO design education? This paper is questioning the predominance of visual culture and investigating the new non-visual perspectives on fashion design aesthetics. The main discussion of this paper is on sound as a design-thinking material. This paper is focused on the exploration of sonic expressions and sonic identities as the possibility for a new method of teaching on the discourse of non-visual aesthetics. The Sonic Images – a fashion exercise is presented as an example of design-thinking with a sound that could lead to a new approach to teaching on non-visual values of design objects.

    Download full text (pdf)
    fulltext
  • 5.
    Stasiulyte, Vidmina
    University of Borås, Faculty of Textiles, Engineering and Business. The Swedish School of Textiles.
    Imagining a Future of Sonic Fashion2017In: Utopian studies, ISSN 1045-991X, E-ISSN 2154-9648, Vol. 28, no 3Article in journal (Refereed)
    Abstract [en]

    Although sound, touch, and smell are elements of clothing, the visual sense is predominant in fashion and fashion education, and fashion is essentially understood as a system of visual components. As an alternative to this dominant focus on visuality, fashion could be explored as a sound based interaction between body and dress.This artistic statement invites readers to rethink fashion as a visual culture and opens up a nonvisual perspective on fashion design aesthetics in regards to a sonic identity. The Soundtopia—a scenario of five possibilities for future sonic fashion and behavior—is presented as a new direction for alternative forms of design thinking through sound.

    Download full text (pdf)
    fulltext
  • 6.
    Stasiulyte, Vidmina
    University of Borås, Faculty of Textiles, Engineering and Business. The Swedish School of Textiles.
    Listening to clothing: from sonic fashion archive to sonic fashion library2022In: The Senses & Society, ISSN 1745-8927, E-ISSN 1745-8935, p. 1-11Article in journal (Refereed)
    Abstract [en]

    Fashion is primarily a visual ontology consisting of definitions, theory and methods that are based on visual language. This research revises fashion by approaching it from a different – sonic – perspective wherein sound is considered as an intrinsic part of the wearer’s experience. This research opens new avenues for design thinking with ears rather than eyes. This article briefly introduces the research methods I have used to collect and reflect clothing and fashion from the perspective of listening rather than seeing, sounding rather than showing, and is a form of rethinking and redefining fashion by starting with the statement that dress is sound. The dressed body is considered to be a temporal form that is expressed within the sound. This article presents a study of collecting different sonic expressions of clothing, accessory and footwear; analyzing and grouping the sonic expressions – developing sonic fashion archive into a sonic fashion library.

  • 7.
    Stasiulyte, Vidmina
    University of Borås, Faculty of Textiles, Engineering and Business. The Swedish School of Textiles.
    MSCA16: Research and Society2016Conference paper (Refereed)
  • 8.
    Stasiulyte, Vidmina
    University of Borås, Faculty of Textiles, Engineering and Business. The Swedish School of Textiles.
    Sonic Body and Sonic Space2017In: SONIC BODY AND SONIC SPACE, 2017, p. 148-151Conference paper (Refereed)
    Abstract [en]

    Fashion design as a field and fashion design methods are mostly based on visual values and expressions. This paper investigates alternative non-visual perspectives on fashion design aesthetics. The study on sound ontology in fashion, for example, is limited and presents a new and interesting potential territory to be explored. The main aim of this paper is therefor to explore ‘sonic fashion’ through speculative design research methods. The Soundtopia – a speculative fashion design method is presented as the introductory sonic explorations in regards to sonic identity. The paper introduces sonic qualities and sonic identities and suggests the new possibilities for alternative forms of design-thinking to open in research programs in non-visual aspects of person-object relationships in design. 

    Download full text (pdf)
    fulltext
  • 9.
    Stasiulyte, Vidmina
    University of Borås, Faculty of Textiles, Engineering and Business.
    SOUND TO WEAR: The Cabinet of Sonic Curiosities2024In: VIS: Nordic Journal for Artistic Research, E-ISSN 2003-024X, ISSN ISSN 2003-024X, Vol. 11Article in journal (Refereed)
    Abstract [en]

    Can you listen to fashion?

    Can you play fashion as music?

    Fashion is primarily a visual ontology consisting of definitions, theories, and methods that are based on visual language. This exposition revises fashion by approaching it from a different perspective – the sonic – in which sound is considered a potential source for a new theory and facilitator of the evolution of new methods rather than a negative aspect. Sound is thus presented as the main idea-generator and not as a secondary quality of designed objects. The research opens new avenues for design thinking with the ears rather than the eyes, exploring fashion from the perspective of listening rather than seeing, sounding rather than showing. It is a way of rethinking and redefining fashion, departing from the statement that dress is sound.

    Download (jpg)
    Fotografi av Cabinet of Sonic Curiosities
  • 10.
    Stasiulyte, Vidmina
    University of Borås, Faculty of Textiles, Engineering and Business.
    The Aesthetics of the Invisible: Foundations for Sonic Fashion2018Licentiate thesis, monograph (Other academic)
    Abstract [en]

    Aural experience and sound thinking, in contrast to visual experience and image thinking, change the fundamental manifestation and perception of a dressed body: from looking and being seen to listening and being heard. Looking at and listening to a body that is wearing high heels are fundamentally different experiences. Although sound is an element of dress and identity, the visual sense is predominant in fashion and fashion education, and fashion is essentially understood to be a system of visual components. As an alternative to this dominant focus on the visual, this research investigates the sonic aspects of fashion, approaching them as largely unexplored and potentially interesting ontological alternatives with which to create an understanding of fashion that goes beyond visual stimuli.

    The primary aim of the research presented in this thesis was to develop an introductory programme for sonic fashion that suggests a shift in focus – from visual perception and appearance to sonic. The programme consists primarily of ontological theory components: methods, tool-shifters, terms, definitions, and categories.

    The research was conducted through investigations of sonic dress and sonic expressions, which were approached as interactions between the body and dress that occur during the act of wearing. Sonic aspects were explored on a fundamental level – i.e. the natural (physical) sounds of dress – in a manner that is relatively unprecedented in the fashion field, and so the research was experimental and speculative.

    Knowledge regarding sonic expressions was collected using sound-based thinking in the form of listening/sounding research artefacts, which raised ontological questions; What is a sonic silhouette? How a sonic silhouette is created?

    The research was conducted by exploring, recording, and systematising sounds arising from body-dress and dress-dress interactions, as well as speculative experimental workshops with students and case study involving people with differing seeing abilities.More generally, the research broadens our conception of fashion aesthetics by presenting a new direction for the fashion design field; a non-visual aesthetic that is based on sonic expression, wherein sound is considered to be a design/design thinking material and an alternative way of defining a silhouette.

    Download full text (pdf)
    Thesis PDF_without sounds
    Download full text (epub)
    Thesis Epub_with sounds
    Download full text (epub)
    Appendix Epub_with sounds
    Download (pdf)
    Appendix PDF_without sounds
  • 11.
    Stasiulyte, Vidmina
    University of Borås, Faculty of Textiles, Engineering and Business.
    Wearing Sound: Foundations of Sonic Design2020Doctoral thesis, monograph (Other academic)
    Abstract [en]

    Fashion is primarily a visual ontology consisting of definitions, theory and methods that are based on visual language. This research revises fashion by approaching it from a different—sonic—perspective wherein sound is considered not as a negative aspect but as a potential source of a new theory and facilitator of the evolution of new methods. Sound is thus presented not as a secondary quality of designed objects, but as the main idea-generator. The research opens new avenues for design thinking with ears rather than eyes. This thesis explores clothing and fashion from the perspective of listening rather than seeing, sounding rather than showing, and is a form of rethinking and redefining fashion by starting with the the statement that dress is sound.An investigation into sonic expressions is seen as a disruptive fashion practice, and could be described as a process of ‘unlearning’—encouraging one to leave behind pre-existing knowledge of fashion expressions by focusing on something else when defining and designing processes. That something else is sonic expressions. By rethinking the dressed body as a matter of sound gestalt, this research goes beyond existing communication models in fashion design to examine sonic language, wherein foundational definitions play a central role and form the basis for the new practice. The research was designed to facilitate the exploration and design of sonic expressions.The research addresses an identified gap in knowledge through the Sonic Fashion Ontology, which constitutes new, foundational knowledge of sonic expression. The research findings challenge existing theory with new terms, definitions, methods, and tools, and show the importance of understanding fashion as a platform for new knowledge production and critical thinking, along with unlearning and rethinking preconceptions of what dress is and could be. Furthermore, the results have implications for ways of thinking in design in relation to e.g. diverse communities such as the visually impaired.

    Download full text (pdf)
    FINAL THESIS without sounds
    Download full text (epub)
    FINAL THESIS with sounds
    Download (pdf)
    spikblad
  • 12.
    Stasiulyte, Vidmina
    et al.
    University of Borås, Faculty of Textiles, Engineering and Business.
    Bågander, Linnea
    University of Borås, Faculty of Textiles, Engineering and Business.
    Choreographic Sound2023In: Costume Agency: Artistic Research Project / [ed] Lingren C., Lotker S., Oslo: Oslo National Academy of the Arts , 2023, 1, p. 132-135Chapter in book (Refereed)
    Abstract [en]

    This exploration aims to explore the sonic agencies of costume design and the way they both inform and add a level of expression to the movement and choreography of a performance. The work is a collaboration between Vidmina Stasiulyte and Linnea Bågander who aim to intersect their expertise in a sonic and performative conversation with a dancer. 

    Download (png)
    Costume Agency
  • 13.
    Stasiulyte, Vidmina
    et al.
    University of Borås, Faculty of Textiles, Engineering and Business.
    Lewis, Erin
    University of Borås, Faculty of Textiles, Engineering and Business.
    Introducing Sensory-Material Aesthetics in Textile Design Education2022In: Diseña, ISSN 2452-4298, Vol. 20Article in journal (Refereed)
    Abstract [en]

    In textile design education, material expressions tend to be directed toward visual-tactile sensory domains. Yet, materials are perceived by all senses, as the body’s experience is mediated through multiple sensory modalities. This paper presents an experiential learning workshop designed to introduce textile design students to somaesthetics as a way to increase sensory competencies and enrich the exploration of sensory-material expressions in textile design. Teaching methods involved a sensitizing exercise, a reflective sense collage, a collaborative sense map task, and a final design task. An evaluative discussion is based on workshop feedback by the students and reflections by the researchers. The main contributions of the paper are guidelines as an inspirational source for introducing sensory-material aesthetics in textile design education.

    Download full text (pdf)
    fulltext
  • 14.
    Stasiulyte, Vidmina
    et al.
    University of Borås. The Swedish School of Textiles.
    Saleem, Faseeh
    University of Borås.
    Tayaba Khalil, Hina
    Hassan, Khadija
    Drafts: Design Research Artifacts as an Intermediary Knowledge2021Other (Other academic)
    Abstract [en]

    The design research is practice-based, thus, closely connected with the experimentation that is embedded into artifacts. What is an artifact? The term can be understood in diverse ways. The research artifacts could be considered as an intermediary knowledge, as a 'midway' between instances and theories, such as "bridging concepts" (Dalsgaard & Dindler, 2014), "research archetypes" (Wensveen & Matthews, 2015), "ultimate particulars" (Waern & Back, 2017), "strong concepts" (Hook and Lowgren, 2012), etc. The research artifacts materialize the thinking process and could be seen as "evocative objects" (Su & Liang, 2013; Turkle, 2007) that express the abstraction of concepts. The exhibition Drafts is inviting to explore the conceptions by different researchers of what is the research artifact in the field of fashion and textile.  This project consists of a series of exhibitions exploring design research artifacts as an intermediary knowledge. The exhibition Drafts invites Professors, Senior Lecturers, Postdoc researchers, doctorates, and Ph.D. scholars from ten different countries with their intriguing research artifacts in the field of fashion and textile.  This project exhibition and webinar sessions provide opportunities to understand new perspectives for researchers, faculty, and students exploring research artifacts. This series of exhibitions and dialogue brings a new perspective in understanding research artifacts. 

    Download full text (pdf)
    Drafts: Design Research Artifacts as an Intermediary Knowledge
  • 15.
    Stasiulyte, Vidmina (Artist)
    University of Borås, Faculty of Textiles, Engineering and Business. The Swedish School of Textiles.
    Activating the Surface2016Artistic output (Unrefereed)
  • 16.
    Stasiulyte, Vidmina (Designer)
    University of Borås, Faculty of Textiles, Engineering and Business. The Swedish School of Textiles.
    Anti-ideal2017Artistic output (Unrefereed)
  • 17.
    Stasiulyte, Vidmina (Videographer, Artist, Sound designer)
    University of Borås, Faculty of Textiles, Engineering and Business. The Swedish School of Textiles.
    Mackey, Angella (Videographer, Artist)
    Are We Human?: Micro-Tectonics2016Artistic output (Refereed)
  • 18.
    Stasiulyte, Vidmina (Artist)
    University of Borås, Faculty of Textiles, Engineering and Business. The Swedish School of Textiles.
    Beyond Seeing: Noisy Bodies2018Artistic output (Unrefereed)
    Abstract [en]

    The dress is a part of constructing and defining our identity. As a form of visual communication, clothing is a powerful means of making statements. Currently, fashion design products are developed based on the transmission of an image, referred to as a ‘culture-screen’, which makes the interaction process focused on the visual experience. Although sound, touch, and smell are elements of clothing, the visual sense is predominant in fashion and fashion education, and fashion is essentially understood as a system of visual components. As an alternative to this dominant focus on visuality, fashion could be explored as a sound-based interaction between the body and dress. The existing study of sound ontology in fashion is limited; thus, it is a largely new and interesting territory to be potentially explored. What is a sonic identity in the field of fashion? My research Aesthetics of the Invisible: Toward a Sonic Fashion Ontology is widening the notion of what aesthetics is by developing a new direction for fashion design on non-visual aesthetics based on sonic expressions. The sound is considered as a design-thinking material and an alternative, experimental way of defining a form for a silhouette. The sound installation Noisy Bodies is a part of the research practice–Sonic Fashion Library. The Noisy Bodies consist of 40 selected sound records of clothing, shoes, and accessory. The audience is invited to explore an acoustic dimension of fashion by listening to this sonic collage.

  • 19.
    Stasiulyte, Vidmina (Designer)
    University of Borås, Faculty of Textiles, Engineering and Business. The Swedish School of Textiles.
    Design Week’16: Sounding Objects2016Artistic output (Unrefereed)
  • 20.
    Stasiulyte, Vidmina (Researcher)
    University of Borås, Faculty of Textiles, Engineering and Business.
    Diasporic Bodies: Sonic Fashion Library2023Artistic output (Refereed)
    Download (png)
    image
  • 21.
    Stasiulyte, Vidmina (Researcher)
    University of Borås, Faculty of Textiles, Engineering and Business. The Swedish School of Textiles.
    Drafts: Design Research Artifacts as an Intermediary Knowledge: Sound to Wear2021Artistic output (Unrefereed)
    Download (jpg)
    Sound to wear 1
    Download (jpg)
    Sound to wear 2
    Download (jpg)
    Sound to wear 3
  • 22.
    Tepe, Jan (Curator)
    University of Borås, Faculty of Textiles, Engineering and Business.
    Saleem, Faseeh (Curator)
    University of Borås, Faculty of Textiles, Engineering and Business.
    Stasiulyte, Vidmina (Curator)
    University of Borås, Faculty of Textiles, Engineering and Business.
    Greinke, Berit (Curator)
    DRAFTS:3: Communicating knowledge through design research artefacts2022Other (Refereed)
    Abstract [en]

    DRAFTS:3 invited more than 80 researchers and designers to discuss the role of artefacts in research and design activities within disciplines such as fashion, textile, and interaction design. Specific to the third iteration of DRAFTS, researchers and designers contributed material and immaterial artefacts to the exhibition with the aim of framing discussions around the role of artefacts in communicating knowledge. The various schools of thought that the participating researchers and designers follow, allowed for a multifaceted dialogue to emerge, suggesting various approaches to communicating knowledge through design research artefacts.

    This multifaceted dialogue was expressed through three events across two venues: A ten-day research exhibition was held at designtransfer in an international collaboration between the Berlin University of the Arts, Germany and the University of Borås, Sweden. 45 design researchers from various academic institutions across Canada, Germany, Iran, Lithuania, Netherlands, New Zealand, Pakistan, Romania Sweden, and the United Kingdom showcased their work together.

    A symposium was held at designtransfer that invited all participating exhibitors to present and discuss their perspective on the role of artefacts in communicating knowledge in relation to their exhibited projects. The dialogue that emerged was further deepened by two keynote presentations, which were held by Sarah Kettley, Professor of Material and Design Innovation at University of Edinburgh, Scotland and Daniëlle Bruggeman, Professor of Fashion at ArtEZ - University of the Arts in Arnhem, the Netherlands.

    A one-day pop-up exhibition was held at the Berlin Open Lab that featured the work of 36 students enrolled at various academic institutions in MA Fashion Design, MA Textile Design, MA Costume Design, MA Product Design, MA Design & Computation, MA Spiel & Objekt, MS Physics, and BA Fashion Design to exhibit their projects in the context of the DRAFTS:3 theme.

    Together, these events suggested various perspectives on questions relevant to DRAFTS:3: What is an artefact? What roles do artefacts play in design practices and research? How do design practitioners and researchers communicate ideas and knowledge through artefacts? What are the possibilities and challenges of artefacts when communicating ideas and knowledge? What do design practitioners and researchers need to mind for framing the role of the artefact in this context?

    All contributors to the three events suggest varying perspectives to these questions on the following pages. These perspectives may show similarities to one another, or challenge each other. Together, they are a time stamp of evolving perspectives on the role of artefacts in practicing and communicating design and design research.

    Download full text (pdf)
    fulltext
  • 23.
    Stasiulyte, Vidmina
    University of Borås, Faculty of Textiles, Engineering and Business. The Swedish School of Textiles.
    Everything and Everybody as Material: Sonic Somatic2017Artistic output (Refereed)
    Abstract [en]

    The sound installation Sonic Somatic is based on the exploration of the sonic identities. This art project considers the notion of sonic object and sonic subject as a binary system of interaction between human body and sounding object(s) and two stages: (1) being a sound and (2) wearing a sound. Sonic Somatic consists of three parts: a) low-tech sound amplifiers b) interactive sonic fashion library; c) sonic dummy. 

  • 24.
    Stasiulyte, Vidmina (Artist)
    University of Borås, Faculty of Textiles, Engineering and Business. The Swedish School of Textiles.
    Nachtigall, Toy (Artist)
    Mackey, Angella (Artist)
    Svechtarova, Mila (Artist)
    Bertin, Marion (Artist)
    Rivera, Esteban (Videographer)
    Heisler, Christopher (Actor)
    Future Ways of Wearing: AHTI2016Artistic output (Unrefereed)
    Abstract [en]

    Collaborative project Ahti is a speculative short film about the first human being

    born in space. The story is happening in the future. It’s 2076 and there is no water

    left on our Blue Palnet Earth. Ahti is the main character of this story. Ahti collects ice

    from asteroids and brings it back to the nearest space station. Ahti is wearing the

    same suit every day. It is like a second skin. The skin has different properties, which

    protect and allow walking on any surface, levitating, communicating, storing energy,

    and etc.

  • 25.
    Stasiulyte, Vidmina (Artist)
    University of Borås, Faculty of Textiles, Engineering and Business. The Swedish School of Textiles.
    Future Ways of Wearing: Wearing Sound2016Artistic output (Unrefereed)
    Abstract [en]

    Presentation of the research project - Sonic Fashion Library

  • 26.
    Stasiulyte, Vidmina (Researcher)
    University of Borås, Faculty of Textiles, Engineering and Business.
    Jukebox of Dissonance: Sound to Wear2024Artistic output (Refereed)
    Download (png)
    image
  • 27.
    Stasiulyte, Vidmina
    University of Borås, Faculty of Textiles, Engineering and Business.
    Sound to Wear2021Artistic output (Refereed)
    Abstract [en]

    Fashion is primarily a visual ontology consisting of definitions, theory, and methods that are based on visual language. My research revises fashion by approaching it from a different-sonic-perspective wherein sound is considered not as a negative aspect but as a potential source of a new theory and method. Sound is presented not as a secondary quality of designed objects, but as the main idea-generator. An investigation into sonic expressions is seen as a disruptive fashion practice and could be described as a process of unlearning – encouraging one to leave behind pre-existing knowledge of fashion expressions by focusing on something else when defining and designing. The research addressed a gap in knowledgethrough the Sonic Fashion Ontology, which constitutes new, foundational knowledge of sonicexpression. The research findings challenge existing theory with new terms, definitions, methods, and tools, and show the importance of understanding fashion as a platform for new knowledge production and critical thinking, along with unlearning and rethinking preconceptions of what dress is and could be. 

    Experimental artefacts are central to my research as they are intended to generateideas and design methods, which were developed within embodied sound practices. In myresearch, the artefact suggests the direction of a proposed programme and methods for de-signing sonic expressions. The knowledge of sonic form and expression is explored and developed through the research artefacts. The research artefacts inspired thought processes and resulted in an alternative theoretical approach. The artefacts are considered not as design products themselves, but as ‘research archetypes’ (Wensveen and Matthews, 2015, p. 8) and ‘evocative objects’ (Su and Liang, 2013, p. 612; Turkle, 2007, p. 71). The research artefacts, such as the sound-tools (Sound to Wear) are the intermediary knowledge, the ‘bridging concepts’ (Dalsgaard and Dindler, 2014, p. 1635) that connect the embodied sound practices and theory. They exist ‘midway’ between instances and theories, intermediate knowledge that captures and materializes thinking. 

    Download (jpg)
    sound-tool 3
    Download (png)
    sound-tool 4
  • 28.
    Stasiulyte, Vidmina
    University of Borås, Faculty of Textiles, Engineering and Business.
    Sound to Wear2022Artistic output (Refereed)
    Abstract [en]

    Fashion is primarily a visual ontology consisting of definitions, theory, and methods that are based on visual language. My research revises fashion by approaching it from a different-sonic-perspective wherein sound is considered not as a negative aspect but as a potential source of a new theory and method. Sound is presented not as a secondary quality of designed objects, but as the main idea-generator. An investigation into sonic expressions is seen as a disruptive fashion practice and could be described as a process of unlearning – encouraging one to leave behind pre-existing knowledge of fashion expressions by focusing on something else when defining and designing. The research addressed a gap in knowledgethrough the Sonic Fashion Ontology, which constitutes new, foundational knowledge of sonicexpression. The research findings challenge existing theory with new terms, definitions, methods, and tools, and show the importance of understanding fashion as a platform for new knowledge production and critical thinking, along with unlearning and rethinking preconceptions of what dress is and could be. 

    Experimental artefacts are central to my research as they are intended to generateideas and design methods, which were developed within embodied sound practices. In myresearch, the artefact suggests the direction of a proposed programme and methods for de-signing sonic expressions. The knowledge of sonic form and expression is explored and developed through the research artefacts. The research artefacts inspired thought processes and resulted in an alternative theoretical approach. The artefacts are considered not as design products themselves, but as ‘research archetypes’ (Wensveen and Matthews, 2015, p. 8) and ‘evocative objects’ (Su and Liang, 2013, p. 612; Turkle, 2007, p. 71). The research artefacts, such as the sound-tools (Sound to Wear) are the intermediary knowledge, the ‘bridging concepts’ (Dalsgaard and Dindler, 2014, p. 1635) that connect the embodied sound practices and theory. They exist ‘midway’ between instances and theories, intermediate knowledge that captures and materializes thinking. 

    Download (jpg)
    sound-tool 2
    Download (jpg)
    sound-tool 1
  • 29.
    Kapur, Jyoti (Designer, Curator)
    University of Borås, Faculty of Textiles, Engineering and Business.
    Stasiulyte, Vidmina (Designer, Curator)
    University of Borås, Faculty of Textiles, Engineering and Business.
    Keune, Svenja (Curator, Designer)
    Tomico, Oscar (Curator)
    Barcelona School of Design and Engineering.
    Keith, Sara (Curator)
    School of Textiles and Design, Heriot Watt University.
    Suarez, Daniel (Designer)
    UDK, Berlin.
    Resetar, Iva (Designer)
    UDK, Berlin.
    Beyer, Bastian (Designer)
    RCA, London.
    Cabrero, Marina (Designer)
    RCA, London.
    Gowrishankar, Ramyah (Designer)
    UDK, Berlin.
    Pečiulytė, Justė (Designer)
    VAA, Vilnius.
    Lundberg, Sara (Designer)
    VAA, Vilnius.
    Pineyro, Ana (Designer)
    RCA, London.
    Nachtigall, Troy (Designer)
    Tu/e, Eindhoven.
    Mackey, Angella (Designer)
    Svechtarova, Mila (Designer)
    Bertin, Marion (Designer)
    SPECULATE, COLLABORATE, DEFINE - TEXTILE THINKING FOR FUTURE WAYS OF LIVING2017Artistic output (Refereed)
    Abstract [en]

    About the exhibition

    How can we design for the future? In this avant-garde exhibition architects, interaction, fashion and textile designers show their works in progress when they speculate about, collaborate on, and define how to strengthen the foundations of design for more sustainable forms of living. 

    The exhibition Speculate, collaborate, define – textile thinking for future ways of living, is a work in progress by the PhD students in the ArcInTexETN project. ArcInTexETN is an EU-funded training network of early stage researchers exploring new expressions of living through textile thinking.  They collaborate in three scales – building, interior, and body – looking into methods for turning current scientific knowledge into the design of new forms of living.

    With videos as their main medium, the students present different takes on the subject. In “Ahti”, a speculative short film about the first human being born in space, the story is set in the future. It’s 2076 and there is no water left on our planet Earth. Ahti wears the same suit every day, like a second skin. The skin has different properties that protect him and allow him to walk on any surface, levitate, communicate and store energy.

    Have you heard about the Wolpertinger? It’s a hybrid animal whose appearance evokes the idea that, however different the parts are, they constitute a whole, functioning organism. With the animal as an analogue, a collection of videos are projections of different pieces of work, showing a patchwork of cooperation, exposing the working process of collaborative design.

    The film “What is interior?” presents an interior landscape, a shifting view of this paradoxical space, narrated by a linguistic review that argues to define the term interior. The film gives an examination of the definitions that frame the term, as well as creating the fleeting textures that shapes it.

    In addition to the video projections there are also three individual installations. So, bring your nose and your curiosity! This is not only an audio-visual exhibition.

  • 30.
    Stasiulyte, Vidmina (Artist)
    University of Borås, Faculty of Textiles, Engineering and Business. The Swedish School of Textiles.
    Mackey, Angella (Artist)
    Nachtigall, Troy (Artist)
    Bertin, Marion (Artist)
    Svechtarova, Mila (Artist)
    Heisler, Christopher (Actor)
    Rivera, Esteban (Videographer)
    Speculate, Collaborate, Define: AHTI2017Artistic output (Unrefereed)
    Abstract [en]

    Collaborative project Ahti is a speculative short film about the first human being

    born in space. The story is happening in the future. It’s 2076 and there is no water

    left on our Blue Palnet Earth. Ahti is the main character of this story. Ahti collects ice

    from asteroids and brings it back to the nearest space station. Ahti is wearing the

    same suit every day. It is like a second skin. The skin has different properties, which

    protect and allow walking on any surface, levitating, communicating, storing energy,

    and etc.

  • 31.
    Stasiulyte, Vidmina (Artist)
    University of Borås, Faculty of Textiles, Engineering and Business. The Swedish School of Textiles.
    Bågander, Linnea (Dancer)
    University of Borås, Faculty of Textiles, Engineering and Business.
    Speculate, Collaborate, Define: Sound Map2017Artistic output (Unrefereed)
    Abstract [en]

    What is the notion of a sounding body? During a collaborative project Sound Map me and PhD student Linnea Bågader were exploring the relationship between the body, movement, and sound. Various attachable sounding objects choreographed the movements of body and inspired to speculate on the future identity and behavior based on sonic expressions. Map format installation invites to listen and explore the bodily rhythms as an echo of a particular sound. During a collaborative project Sound Map, PhD students Vidmina Stasiulyte and Linnea Bågader were exploring the relationship between the body, movement, and sound. Various attachable sounding objects choreographed the movements of body and inspired to speculate on the future identity and behavior based on sonic expressions. 

  • 32.
    Stasiulyte, Vidmina (Researcher)
    University of Borås, Faculty of Textiles, Engineering and Business. The Swedish School of Textiles.
    UFNA: 1st International Art Triennale Unpredictable Futures/Nenuspėjamos Ateitys: Sound to Wear2021Artistic output (Refereed)
    Abstract [en]

    Fashion is primarily a visual ontology consisting of definitions, theory, and methods that are based on visual language. This research revises fashion by approaching it from a different—sonic—perspective wherein sound is considered not as a negative aspect but as a potential source of a new theory and facilitator of the evolution of new methods. Sound is thus presented not as a secondary quality of designed objects, but as the main idea-generator. The research opens new avenues for design thinking with ears rather than eyes. Rethinking aesthetics and shifting from the visual to the sonic dimension opened up for a new and unexpected concept—sonic expression. This suggested new ways of approaching fashion practice through the exploration of an artistic research methodology at the intersection of fashion, sound art, and sound phenomenology, seeking to extend the potential of alternative fashion expressions. The research findings challenge existing theory with new terms, definitions, methods, and tools, and show the importance of understanding fashion as a platform for new knowledge production and critical thinking, along with unlearning and rethinking preconceptions of what dress is and could be. Furthermore, the results have implications for ways of thinking in design in relation to e.g. diverse communities such as the visually impaired.

    Download (jpg)
    Sound to wear 1
    Download (jpg)
    Sound to wear 2
    Download (jpg)
    Sound to wear 3
1 - 32 of 32
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