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  • 1.
    Hallnäs, Lars
    University of Borås, Swedish School of Textiles.
    On the foundations of interaction design aesthetics: Revisiting the notions of form and expression2011In: International Journal of Design, ISSN 1991-3761, E-ISSN 1994-036X, Vol. 5, no 1, p. 73-84Article in journal (Refereed)
    Abstract [en]

    Form and expression are basic notions in design aesthetics and design aesthetics education. This is something firmly rooted in architecture, product design, industrial design, fashion design and so forth, but how should we understand these notions in interaction design? There is a need here to fill a gap in the foundations of interaction design. This paper revisits “form” and “expression” to discuss the interpretation of these concepts in the context of interaction design aesthetics. The paper provides a general foundational discussion and considers the implications of relating interaction design to design aesthetics at a fundamental level, rather than to notions from behavioral and social science as is usual in the area of Human Computer Interaction.

  • 2.
    Hallnäs, Lars
    et al.
    University of Borås, Faculty of Textiles, Engineering and Business.
    Tomico, Oscar
    Eindhoven University of Technology.
    Liang, Rung-Huei
    National Taiwan University of Science and Technology.
    Wensveen, Stephan
    Eindhoven University of Technology.
    Towards a Next Wave of Wearable and Fashionable Interactions2017In: International Journal of Design, ISSN 1991-3761, E-ISSN 1994-036X, Vol. 11, no 3, p. 1-6Article in journal (Refereed)
  • 3.
    Vallgårda, Anna
    et al.
    University of Borås, Swedish School of Textiles.
    Sokoler, Tomas
    A Material Strategy: Exploring Material Properties of Computers2010In: International Journal of Design, ISSN 1991-3761, E-ISSN 1994-036X, Vol. 4, no 3, p. 1-14Article in journal (Refereed)
    Abstract [en]

    As design problems are inherently indeterminate or wicked, we have to rely on various strategies when practicing design. In this paper, we propose a material strategy that emphasizes the expressional potential of computers. We argue how computers, in principle, can be understood as a material for design and how they can be part of a formgiving practice. We embark on the beginning of establishing a practical understanding of the computer as a material by articulating a number of material properties of computers. Two of these properties, computed causality and connectability, are given shape through material samples of a computational composite. The composite is in the form of a copper tile of which the computer controls the thermodynamic behavior. The material strategy proposed here which produced dramatic results is still in its infancy, but by adopting a material understanding of computers and beginning to embody the space of opportunities it unfolds, we take the first steps towards a new way of designing computational objects and architectures.

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