The human body and technology shape each other, forming human subjectivity and objectivity. This hybrid relation between the human body and technology concerns relational ontology, and is part of an ongoing discourse that considers humans and technology to be indivisible concepts. The digital technology incorporated in fashion practices expedites design processes, but the artistic relationship between the two has the potential to aid further exploration of design possibilities. The digital editing tools used in design processes mediate human experiences and practices. The research presented in this paper aimed to explore the artistic possibilities of fashion design processes by reimagining the body and observing and exploring material interactions physically and digitally through the use of editing tools. This provided artistic openness in design thinking in relation to the development of a silhouette for clothing. The exploratory process provided a method of reimagining the body, and the use of digital editing tools suggested alternative expressions for silhouettes. The artistic design process amalgamated alternative body from physical and digital design. The exploratory experiment augmented knowledge of standard methods used in fashion design processes, suggesting alternative ways of approaching these processes. The outcome addresses the ways in which new silhouettes are created using physical and digital interfaces, constituting knowledge of recursive design methods and facilitating enhancement of artistic approaches to fashion design practices.