Change search
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • harvard1
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf
Enhancing Immersion with Contextualized Scenarios: Role-Playing in Prehospital Care Training
(SAREK)
(SAREK)
University of Borås, Faculty of Caring Science, Work Life and Social Welfare. (Prehospen)
(SAREK)
Show others and affiliations
2015 (English)In: 2015 7th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games), Skövde, 2015Conference paper, Published paper (Refereed)
Abstract [en]

This paper reports on a field experiment with 12 paramedic teams (n=24) exploring how they perceive a novel training approach. The feeling of being engaged in training (i.e. being immersed) is often held forward as a major benefit of roleplaying exercises. Engagement is expected to raise the quality of training as well as improving learning and retention. However, much simulation-based training in prehospital care is decontextualized, meaning that medical care is trained without taking other characteristics of prehospital care into account. In this paper we investigate how a richer setting (contextualization), which includes more of the complicating aspects of prehospital care, affects the perceived immersion of the participants. The results show that contextualization has a significant positive impact on perceived immersion. These results are important for further studies on how to organize and design role-playing exercises.

Place, publisher, year, edition, pages
Skövde, 2015.
Keywords [en]
Training, Context, Medical services, Biomedical imaging, Games, Accidents, Instruments
National Category
Other Medical Sciences
Identifiers
URN: urn:nbn:se:hb:diva-14994DOI: 10.1109/VS-GAMES.2015.7295772Scopus ID: 2-s2.0-84954554458OAI: oai:DiVA.org:hb-14994DiVA, id: diva2:1239276
Conference
2015 7th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games), Skövde, 16-18 September, 2015
Available from: 2018-08-16 Created: 2018-08-16 Last updated: 2018-08-17Bibliographically approved

Open Access in DiVA

No full text in DiVA

Other links

Publisher's full textScopus

Authority records BETA

Andersson Hagiwara, MagnusMaurin Söderholm, Hanna

Search in DiVA

By author/editor
Andersson Hagiwara, MagnusMaurin Söderholm, Hanna
By organisation
Faculty of Caring Science, Work Life and Social WelfareFaculty of Librarianship, Information, Education and IT
Other Medical Sciences

Search outside of DiVA

GoogleGoogle Scholar

doi
urn-nbn

Altmetric score

doi
urn-nbn
Total: 67 hits
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • harvard1
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf