The aim of this workshop is creating games for interacting with smells by exploring different textile materials, shapes and forms of different sizes. Some smells will be pleasant and others will not. This workshop is intended to bring back the attention to human instinctive senses of touch and smell through the physical materials.
The idea of creating games is to provide a multi-sensorial experience and playful interaction with the textile objects and materials. This is challenging to distract the attention onto something analogue in the midst of the fast and the digital way of interactions within our environment. However, the sense of smell does not need a conscious attention, the smells around us send messages even without being focussed on the source of smells. These messages are interpreted subjectively based on individual experiences, and learnt associations for example, disgust or appeal. The reaction or reflex to smells happens while the other senses are stimulated at the same time. However, to be able to make the experience with smells more tangible, the interactions in the games are designed through the sense of touch. This gives a sense of almost a synesthetic experience.